Wheel Of Fortune Daily Spin
4/10/2022 admin
Spin the Wheel, solve new puzzles written by the show’s producers, and win prizes. Challenge your friends and family through Facebook or play with millions of other players from around the world! Make it a daily habit and challenge yourself to new exciting puzzles and fun categories every day! LIMIT 1 SPIN ID NUMBER PER PERSON. Ends 1/19/21, but various deadlines apply. ©2020 Califon Productions, Inc. 'Wheel of Fortune®' and 'America's Game®' are. When you join Wheel of Fortune's Wheel Watchers Club, you'll be assigned a combination of letters and numbers called your 'Spin ID.' Club members with a Spin ID will be automatically entered into special sweepstakes drawings. The giveaways you enter with your Spin ID change regularly. The wheel of fortune is a way for players to win prizes. The wheel of fortune truck comes to every farm once a day at 12:00 AM UTC. After a period of time, the truck leaves for the day and return the next. It is unlocked at experience level 8. Last week, Robo-James' time machine looked at the evolution over the decades of Wheel of Fortune. That eternal process continues; the game show starts a new season Monday, with a new twist that—like many in the past—sounds like a needless complication of something that already worked.
Jump To:- Scene Setup
- Scripting
Objective
In this blog post, I’ll show you how you can implement a spin wheel/wheel of fortune in your game.Step 1 Introduction to Wheel of Fortune
I guess, you already know what Wheel of Fortune is.
If you’re fond of playing Candy Crush, you should have already spun that Daily Booster Wheel countless times.
Spin & Win from 8 Ball Pool is also quite popular among gamers.
Or,
You might have seen it on some reality TV game shows, where a person spins a wheel to get a prize or a task to win the prize.
Do you want similar kind of wheel in you game?
If yes! Then you have come to the right place!
It’s quite simple, but you might find a couple of things tiny bit tricky and confusing.
Worry not! I will try to make it simple as I can.
Let’s get rolling then..!
Step 2 Scene Setup
Let's Setup the Scene.
2.1 Wheel Setup
- Set your wheel in the scene view. Make sure the partitions on the wheel are of same size.
- Set small circle colliders on the edges (you need to create another empty GameObjects to store colliders) and set them as children of your wheel GameObject.
- Now to keep the hierarchy neat & tidy you can create another empty GameObject as parent to the collider objects.
2.2 Arrow Setup
- I’m taking a simple black cube to represent an arrow; you can use any of your favorites.
- Add a BoxCollider2D & a HingeJoint2D component to your Arrow object.
If you’ve never encountered HingeJoint component before, it works as a hinge joint like we use in doors & windows.
Spend some time to play with its properties to get your desired result.
You can also refer to the Unity Docs for more detailed descriptions:
We’ve completed the scene setup now.
It should look something like this:
Step 3 Scripting
This time there’s only one script for us to worry about. (That’s a good thing, right?)
Note
Before I start explaining the code, attach the script to your wheel GameObject so that you can see the effect of code. That will make things easier to understand.
3.1 Animation Curves
As you can see in the code I’m using Animation Curves to set the wheel in motion. You can set a variety of shapes in these curves to have various kinds of motions for your wheel.
Animation Curves look like something below:
To access the curves, click on the curve in the inspector tab.
Also DO NOT forget to set the proper size of prize list.
Now to Update() method:
- It contains 2 random numbers and a coroutine call: SpeenTheWheel()
- itemNumber sets the item which will be under the arrow when the wheel stops.
- maxAngle (or finalAngle)denotes what the final angle will be.
[Yes! We’ll know the result before spinning the wheel. But don’t worry; it’s still a mystery for our players.]
Let's check SpinTheWheel() coroutine:
- At first the timer, startAngle and maxAngle are initialized.
- After that a random animation curve is selected.
And the while loop inside:
- The code inside is to calculate angle (rotation in z) for the wheel.
- Here Evaluate() of animation curve gives the value of curve for given time.
The spinning logic for our wheel ends here.
Step 4 Conclusion
Now it’s up to you how to use the prize on the itemNumber that we get at the end (which we knew from the beginning :) ).
Now you know why we never got that so called 'BIG PRICE' or 'JACKPOT' EVER..!!
Now hit play and spin the wheel to see what you can win (Don’t cheat :P).
Simple isn’t it? If you still have any doubts leave a comment & I’ll be back (Just like Arnold Schwarzenegger would say!).
Also check out our other awesome Unity Tutorials right here.
Got an Idea of Game Development? What are you still waiting for? Contact us now and see the Idea live soon. Our company has been named as one of the best Unity 3D Game Development Company in India.
Wheel Of Fortune Daily Puzzle
Created on : 07 July 2016
Online Wheel Of Fortune Wheel
An Addictive Gamer turned into a Professional Game Developer. I work with Unity Engine. Part of TheAppGuruz Team. Ready to take on Challenging Games & increase my knowledge about Game Development.
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Wheel Of Fortune Spin Id Tonight
- October 4: Pat said that this video clip of Vanna in a bikini sweeping would go viral on YouTube. So, I uploaded it. Looks best in HD 720 mode!
- September 20: Daily pictures added permanently to the Picture Index: 9/19, 9/18.
- September 14: The new season of Wheel of Fortune begins Monday September 17.
- September 14: The Forecast Page will be closed until reruns begin again, around the end of May.
- August 24: Don’t forget: even though Wheel of Fortune is airing reruns until September, there is still a brand new winning Spin I.D. on every show, six days a week, Monday through Saturday. So: don’t forget to tune in to the show or look here after the show to see if your Spin ID is the winner!
- August 16: From now on, Daily Pictures will be updated every show day (6 days a week) at about 7:45 P.M. Central Time. However, past pictures will continue to be added in to the index slowly. Go ahead and check out today’s pictures!
- June 19: Reruns have started, so The Forecast Page is up and running again. Impress your friends and family by reading the puzzle clues and solutions before the episode airs and then solve them during the show before anyone else does!
- July 23: A new set of pages, Daily Pictures, is now active. The idea is to post one high res picture each of Pat, Vanna and the contestants from every show one day after the show airs! I will be adding pictures from the few dozen past shows that I still have recorded when time allows, but it is very time consuming…so please don’t expect past shows to appear soon!
- May 17: Play Wheel of Fortune Tweetstakes all this week. 50 lucky people will win $500 each. Details, including step-by-step directions, found after the Winning Spin ID page.
- May 17: CWP Logo image link fixed on all pages for Internet Explorer versions 6 and 7.
- Apr 23: The Past Spin IDs button is now operational. Please note that only the 2012 Winning Spin IDs are available in the new format.
- Apr 23: Finally the Past Spin IDs for 2012 is nearly completed. Expect to see that button available on the menu about 9 PM Central Time tonight.
- Apr 17: Contact Us page “polished” and checked for consistent appearance with 4 major browsers. Now displays correctly in Internet Explorer.
- Apr 14: Bonus Puzzle page “polished” and checked for consistent appearance with 4 major browsers. Now displays correctly in Internet Explorer.
- Apr 12: Home page “polished” and checked for consistent appearance with 4 major browsers.
- Apr 12: Spin ID page “polished” and checked for consistent appearance with 4 major browsers. Past winning Spin ID buttons operational except for 2012.
- Apr 4: Menu button Winning Spin ID has been fixed.
- Apr 4: Menu button Contact Us is now working.
- Apr 4: Menu button My Wheel Audition is now working but still uses the old format.
- Apr 4: All non-working menu buttons have been disabled.
- Apr 2: You can just follow the arrows for daily information. For other pages, the menu on the left will take you there.
- Apr 2: Currently, only the daily pages are displayed in the new format. Other pages will be updated when time permits.